Game Update #2
Changelog:
Changed the number of heals from 3 to 5.
(I believe I've made the demo a little bit too hard, so I am making these changes to put on the breaks just a tiny bit).
Changed heal amount from 30 to always full heal.
(If I find that the changes I did here are too much I will revert some of them to keep the intended core of the game intact).
Changed default look method to strafe mode. You can still toggle this with the middle mouse button.
Added Heal Charges to the UI.
You can no longer crouch under the initial fireballs in the tutorial.
Lowered all sounds to be 50% / 100% instead of being at 100% / 100% by default.
(Hopefully no more jumpscares by audio).
Edit: Didn't think i'd get more done, but I did so here are the extra changes in version 4 :)
Added a sound queue for the smash attack
Increased the window to react to the smash attack by 0.2ms
(Not the smash which happens after the teleport since thats already delayed)
Plague Horror *SHOULD* no longer be able to fall off the stage.
As always, thank you all who have been playing the game and giving me your feedback!
Files
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Arcade Ascension
Slay hordes of evil and prepare for boss fights with blood pumping mechanics. Will you ascend?
Status | Prototype |
Author | IsValid |
Genre | Action, Shooter |
Tags | Boss battle, Souls-like, Third Person, Third-Person Shooter |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Game Update #4Jan 05, 2023
- Game Update #3Dec 21, 2022
- Day 1 Patch UpdateDec 17, 2022
- Devlog #1Dec 15, 2022
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